I was never one to ask a bunch of questions or ask for help. HT: My first couple of tries with Mandelbulb 3D were not that successful. But what were your first experiences with Mandelbulb like? And what were your first ‘breakthrough’ pictures made with it? You’re now a Mandelbulb master and write excellent and detailed tutorials for others. It’s still fun to use, and quite refreshing to ‘navigate into the fractals’, but I can see it would take time to master. Yes, I’ve tried it a few times myself, and made a couple of pictures with it.
Eventually I switched from Apophysis to almost exclusively using Mandelbulb 3D.ĭAL: I see. A short time later Jesse Dierks created the Mandelbulb 3D software, with the help and input of a bunch of people at - where there had been a long, ongoing discussion on creating the first 3D mandelbulb. At the time there were many Apophysis resources on an artist site called DeviantArt, so I joined in posting art there as well. Many of the good 3D programs are quite expensive, and while trying out free trials and looking around on the Internet, one day I came across the Apophysisfractal software, which was a free 2D program. HT: I’ve always been interested in 3D art. I’d be much more positive about it today. I was quite wary of it, didn’t think it was a good choice for him, but eventually I let him do it. I had a degree student come to me wanting to write his dissertation on fractal art, circa 2004.
The Mandelbulb 3D software I use can create images that go way beyond the kaleidoscopic, snowflake shaped and swirling rainbow coloured fractals of the past, and I think that has helped fractal art to grow in popularity while still co-existing with old schoolĭAL: Yes, fractal based art is certainly developing in all sorts of interesting ways. I appreciate it! Fractal software has come a long way over the years and it’s good to see that fractals and fractal related art are gaining more attention. You’re one of the most accomplished Mandelbulb artists, and you’ve taken this a step further by integrating additional elements into your art using both the Mandelbulb software’s advanced capabilities and also Adobe Many thanks for taking time out to give us this in-depth interview. IMAGINARIUM Part of our interview with Hal TennyĭAL: Hal, welcome to this ‘ecofuture’ themed issue of Digital Art Live.
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Explore his artwork and discover his primary influence on a recent Marvel movie release “Guardians of the Galaxy 2”. Natural fractal shapes incorporated into architectural designs work extremely well. Our Eco-future themed issue is about a more successful integration and balance with nature for our future habitations and this is shown in a wonderful way by Mandelbuld 3D artist Hal Tenny. High levels of pollution that destroys nature is a common theme in many dystopian films, such as WALL-E, The Matrix and RoboCop.Ī utopia is what we may strive towards, yet we’d probably miss some of the adversity once that level of civilisation is attained.īut in this issue we’re going to celebrate utopias. There’s going to be an urban sprawl and the inhabitants are isolated from all contact with the natural world. A dystopian environment provides more grit, more angst and more interesting stories to write. In Science Fiction, there’s a tendency to gravitate towards Dystopias rather than Utopias.